Sorry to be a downer on this...but I ran the demo and absolutely love the new capabilities, layout, and so forth, so I upgraded AHPro to AH3.

Then I discovered a problem: With *only* a microphone as an input and the output being built-in headphones (i.e., no effects) there is just enough latency that it makes it impossible to monitor during voice recording.

Guess my 'rating' would be 1 star at this point.

I had really hoped to use AH3 with Screenflow so I could route my audio through AH3, add effects, and monitor my screencast voiceovers (which, by the way, I do right now with AHPro).

The latency in AH3 makes it unusable, especially if I add *any* effects, like a processor, (in my case Ozone 4) it just increases the latency that much more.

I pinged support and, moments ago, received a reply which said, "At this time, there's no way to manually adjust the latency heard via Audio Hijack. However, we're currently working on various ways to improve this, so stay tuned for future updates."

Wait...improve it? Isn't being able to monitor voice recording "table stakes" to be in the game with an audio recording app positioned as a podcast-friendly one? Why is AH3 not able to perform a basic monitoring function like the older AHPro?

For now, wish I would have waited to upgrade.