Under The Microscope

Airfoil for Windows Now Plays Great With iOS and iTunes

Just over two months ago, we released Airfoil 3.0, an exciting update that brought Airfoil for Windows even closer to matching the features of its older brother, Airfoil for Mac. Like most sibling rivalries, things couldn’t remain at a standstill for long.

Airfoil for Mac 4.5 brought a major new feature to Airfoil Speakers running on the Mac – the ability to receive audio from iOS and iTunes. With this, it’s now possible to send audio from an iOS device, as well as from iTunes, directly to a Mac running Airfoil Speakers.

Following in its brother’s footsteps, the just-released version 3.1 of Airfoil for Windows now also includes an update to Airfoil Speakers which enables it to receive audio from iOS and iTunes.

iOS sending to a Mac running Airfoil Speakers

Send audio from your iOS device right to your Windows machine

How to Use It

To get started, you’ll need to install Airfoil Speakers on any machines to which you wish to send audio. Visit the Airfoil for Windows site, or grab the stand-alone Airfoil Speakers for Windows installer. Once you’ve got Airfoil Speakers installed, just launch it. Tap the AirPlay button in any compatible audio app (on iOS 4.2 or up), and you’ll see the AirPlay menu:

iOS sending to a Mac running Airfoil Speakers

Airfoil Speakers appearing in the iOS AirPlay menu

Select Airfoil Speakers from the AirPlay list as above, and you’ll hear the audio right on your Windows machine.

AFS Receiving from iOS

Airfoil Speakers, receiving audio from an iPhone

Airfoil Speakers remains a complimentary add-on for Airfoil, but if you’re using it on its own (without Airfoil), you’ll want to be sure to enter your Airfoil license into Airfoil Speakers to ensure it’s fully unlocked.


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